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Hans Crefcoeur
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Other 3D Art


Villa Jean Antoine

An architectural visualization project of an existing building.

Software used:
  • Maya
  • Unreal Engine 4
  • SpeedTree
  • 123D Catch










Triumph Bonneville T100

Triumph Bonneville T100

The Triumph Bonneville T100 was made by Robert Joosten. I made all the materials and did the lighting and compositing.


Software used:
  • Maya




Bird Rig

Sparrowhawk Rig

My main task for this project involved rigging. The birds are the main characters and are always on the screen, so the quality had to be top-notch. I wanted to give the animator a high level of control with a minimum amount of controls.

Especially a lot of time and effort has been put into the wings. All the feathers have 2 bones to allow for fanning out and bending up and down. there are 5 controls at the tip and 5 controls halfway through the wings for controlling the shape. However, in a seperate layer there are also individual controls for every feather in case the animator needs to fine tune something.

All the bones for the feathers are bound to a spline IK that has a hair modifier so we can simulate drag and wind on top of the created animation.

Jafar

Jafar

This is a 3D sculpt based on Jafar as drawn by Andreas Deja.


Software used:
  • Maya
  • ZBrush

Cascade

Cascade - M.C. Escher

This piece was  modeled, textured and rendered by me in my first year. It's my interpretation of "cascade" by M.C. Escher.

Software used:
  • Maya
  • Photoshop

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